| ||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
| BoxedArt > Template Tutorial > Intermediate Template Customizations in Flash > How to Replace Images in a Flash Template using Adobe Flash |
||||||||||||||||||||||||||||||||||||||
The BoxedArt Guide to Using Website TemplatesHow to Replace Images in a Flash Template using Adobe FlashTo replace graphics/photos in your Flash template with your own images, first prepare your new image in an image editing software and save it as a jpg, a png, or a gif. (It's helpful if your new image is fairly close to the same dimensions as the template image you are going to replace.) Then, launch Flash and open the .fla file from your template's "fla" folder. From Flash's top menu, choose File > Import > Import to Library. In the Import window that opens, navigate to where you saved your new image and double-click on its name. The Import window will close, and your new image is now in the Flash movie's Library. (You may open the Library panel with the F11 key on your keyboard, or go to Window > Library from Flash's top menu.) Next, drag the Playhead (small pink rectangle at the top of the Timeline) until you see the image you want to replace on the stage.
Click on the image with the black arrow tool to select it. The image will have a thin blue border when it is selected.
Then, click the Swap button in the Properties panel, and
in the Swap window that opens, locate and select your own image that you
imported into the Library.
|
||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
|
Copyright ©
2007 Big Resources, Inc. All Rights
Reserved |